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Animal Hospital Anomaly Guide
Every anomaly in one quick-reference table. Click an anomaly name for the full identification guide. Patients must be checked across four detection layers: Visual (naked eye at the window), Photo (photo comparison), CCTV (security cameras), Documents (medical records / paperwork). Updated 2026-08-15.
All Anomalies — Master List
| # | Anomaly | Detection Layer | Key Flaw | Action |
|---|---|---|---|---|
| 1 | Wide Eyes & Sharp Teeth | Visual | Distorted smile + sharp teeth + glowing eyes + deep voice | Reject |
| 2 | Three Eyes | Visual | Three glowing red eyes — the most frequently cited anomaly tell | Reject |
| 3 | Hollow Face | Visual | Pitch-black hollow eyes, constant twitching | Reject (treating triggers a death ritual) |
| 4 | Unnatural Facial Appearance | Visual | Painted-on smile or human teeth (two variants) | Reject |
| 5 | Twitching | Visual / CCTV | Twitching arms and head, elongated neck | Reject |
| 6 | Staring at the Player | Visual | Head tracks you; does not turn if you stand behind it | Reject |
| 7 | Hunched Posture | Visual | Hunched posture, usually appears alongside another clue | Reject after cross-checking |
| 8 | Incorrect Photo | Photo | Changes in eye/ear shape or color, extra or missing horns | Reject |
| 9 | Unnatural Photo | Photo | Realistic anomaly features appearing only in the photo | Reject |
| 10 | Static Photo | Photo | Photo is full of static noise | Reject |
| 11 | Cursed Photo | Photo | Bloodshot eyes + grinning mouth (−10 Sanity on pickup) | Reject |
| 12 | Black Eyes | CCTV | Black band covering the eyes | Reject |
| 13 | Unnatural Body | CCTV | Body stretched or distorted; re-randomizes when CCTV reopens | Reject |
| 14 | Staring at Camera | CCTV | Stares at the camera while moving | Reject |
| 15 | Void / Black | CCTV | Entire body and eyes are pitch-black void | Reject |
| 16 | Skinwalker on Cam | CCTV | Only appears as a Skinwalker on CCTV | Reject |
| 17 | Different Ears | CCTV | Ears differ from what the window shows | Reject |
Animal Hospital Wiki (fan) — Anomaly Guide master list, based on the Fandom breakdown; game is patched almost daily, the total drifts with updates.
How to Spot Anomalies — Core Principles
- Check layer by layer. Many anomalies only reveal themselves on CCTV or in photos — the window alone is not enough.
- Use the stand-behind trick for "Staring at the Player": a real patient will not eerily track you.
- Refresh CCTV multiple times. Unnatural Body re-randomizes its distortion each time the CCTV reopens.
- Compare photos line by line — eyes, ears, horns, fur color against the patient.
- One confirmed red flag = reject. Hesitation is often more fatal than a misjudgment.
Decoys: These Are NOT Anomalies
Slime on the floor, fires in rooms and similar environmental scares are decoys/events — they do not mean the patient at the window is an anomaly. Rejecting real patients because of them is a classic beginner mistake. Judge only by confirmed tells on the patient itself.
Frequently Asked Questions
How many anomalies are in Animal Hospital?
The community usually says about 14, but the Fandom breakdown lists 17 individual clues across four detection layers (Visual, Photo, CCTV, Documents). The game is patched almost daily, so the total drifts with updates.
Which anomaly is the easiest to identify?
Three Eyes — three glowing red eyes is the most cited "must be an anomaly" sign in the community. Once spotted, you can generally reject immediately.
Is a fire in a room or slime on the floor a sign of an anomaly?
No. Environmental scares like floor slime and room fires are decoys/events, not patient flaws. Judge anomalies only by confirmed tells on the patient — one confirmed red flag means reject.